Peter van Ginneken

Peter and Klaas have been writing about computer games for the Dutch Linux Magazine for several years. After evaluating quite a lot of games, they thought they could do better themselves and started their own game. Peter is the project manager, Klaas does most of the coding.

As a day-to-day job, Peter manages quality control for various projects on the dutch roads.
Klaas represents a company that commercializes embedded Linux.

Talk: 18 months The Butterfly Effect - what can an open source game achieve?